I am a UX/Interaction/Product Designer and an academically trained ethnographerwith a passion for the natural world. I always believe that good design will evoke an emotional reaction from the audience, and it is what I am doing.
I received my 2nd master's degree in Human-Computer Interaction from the Georgia Institute of Technology and graduated in May, 2017. My specialization includes preliminary user research, UX/UI Design, and wireframing. People and technology are my two passions that have ultimately shaped my values and life.
I love to work with clients to fix problems and bring stories to life, working in the realms of human-machine interaction, product, to illustration. And continue to develop projects through thinking, asking, making, drawing, and collaboration.
My Design Philosophy
1. Addicted to simplicity Strip things down to their essential, core purpose and you get the most fundamental, simplified version of the object. 2. Great design should be useful, above all else No product will be passed through my standard without an intense focus on function over form. 3. Design is a team game Hide my own signature; rather, collaborate with team members to make intuitive and user-friendly products. 4. Feedback and design reviews They are not just words, they are gifts! Critique and feedback are helpful approaches to improvement and efficiency.